Elemental Surge Legendary
|
|
- Lucky Hit: Up to a 40% Chance to Deal +18,500 - 23,000 Physical Damage
- Lucky Hit: Up to a 40% Chance to Deal +18,500 - 23,000 Fire Damage
- Lucky Hit: Up to a 40% Chance to Deal +18,500 - 23,000 Lightning Damage
- Lucky Hit: Up to a 40% Chance to Deal +18,500 - 23,000 Cold Damage
- Lucky Hit: Up to a 40% Chance to Deal +18,500 - 23,000 Poison Damage
- Lucky Hit: Up to a 40% Chance to Deal +18,500 - 23,000 Shadow Damage
Weapons.
|
All Classes
|
Elemental Surge Magic
|
|
- Lucky Hit: Up to a 40% Chance to Deal +3,650 - 5,000 Physical Damage
- Lucky Hit: Up to a 40% Chance to Deal +3,650 - 5,000 Fire Damage
- Lucky Hit: Up to a 40% Chance to Deal +3,650 - 5,000 Lightning Damage
- Lucky Hit: Up to a 40% Chance to Deal +3,650 - 5,000 Cold Damage
- Lucky Hit: Up to a 40% Chance to Deal +3,650 - 5,000 Poison Damage
- Lucky Hit: Up to a 40% Chance to Deal +3,650 - 5,000 Shadow Damage
Weapons.
|
All Classes
|
Elemental Surge Rare
|
|
- Lucky Hit: Up to a 40% Chance to Deal +12,400 - 16,000 Physical Damage
- Lucky Hit: Up to a 40% Chance to Deal +12,400 - 16,000 Fire Damage
- Lucky Hit: Up to a 40% Chance to Deal +12,400 - 16,000 Lightning Damage
- Lucky Hit: Up to a 40% Chance to Deal +12,400 - 16,000 Cold Damage
- Lucky Hit: Up to a 40% Chance to Deal +12,400 - 16,000 Poison Damage
- Lucky Hit: Up to a 40% Chance to Deal +12,400 - 16,000 Shadow Damage
Weapons.
|
All Classes
|
Natural Finesse Legendary
|
|
- +31.5 - 45.0% Damage
- +47.0 - 65.0% Damage to Crowd Controlled Enemies
- +62.5 - 85.0% Damage to Close Enemies
- +72.5 - 95.0% Damage to Distant Enemies
Weapons, Gloves, Rings, and Amulets.
|
All Classes
|
Natural Finesse Rare
|
|
- +26.0 - 35.0% Damage
- +41.5 - 55.0% Damage to Crowd Controlled Enemies
- +57.0 - 75.0% Damage to Close Enemies
- +62.5 - 85.0% Damage to Distant Enemies
Weapons, Gloves, Rings, and Amulets.
|
All Classes
|
Natural Finesse Magic
|
|
- +16.0 - 25.0% Damage
- +31.5 - 45.0% Damage to Crowd Controlled Enemies
- +47.0 - 65.0% Damage to Close Enemies
- +57.0 - 75.0% Damage to Distant Enemies
Weapons, Gloves, Rings, and Amulets.
|
All Classes
|
Natural Motion Legendary
|
|
- +8.0 - 12.5% Movement Speed
- +13.5 - 22.5% Movement Speed for 4 Seconds After Killing an Elite
- 6.0 - 8.0% Mobility Cooldown Reduction
- 13.0 - 17.5% Evade Cooldown Reduction
Boots and Amulets.
|
All Classes
|
Natural Motion Rare
|
|
- +8.0 - 10.0% Movement Speed
- +15.5 - 20.0% Movement Speed for 4 Seconds After Killing an Elite
- 5.0 - 7.0% Mobility Cooldown Reduction
- 10.5 - 15.0% Evade Cooldown Reduction
Boots and Amulets.
|
All Classes
|
Natural Motion Magic
|
|
- +5.5 - 7.5% Movement Speed
- +13.0 - 17.5% Movement Speed for 4 Seconds After Killing an Elite
- 4.0 - 6.0% Mobility Cooldown Reduction
- 8.0 - 12.5% Evade Cooldown Reduction
Boots and Amulets.
|
All Classes
|
Natural Resistance Legendary
|
|
- +36.5 - 50.0% Fire Resistance
- +36.5 - 50.0% Lightning Resistance
- +36.5 - 50.0% Cold Resistance
- +36.5 - 50.0% Poison Resistance
- +36.5 - 50.0% Shadow Resistance
Helms, Chest Armor, Pants, Shields, and Amulets.
|
All Classes
|
Natural Resistance Magic
|
|
- +26.5 - 40.0% Fire Resistance
- +26.5 - 40.0% Lightning Resistance
- +26.5 - 40.0% Cold Resistance
- +26.5 - 40.0% Poison Resistance
- +26.5 - 40.0% Shadow Resistance
Helms, Chest Armor, Pants, Shields, and Amulets.
|
All Classes
|
Natural Resistance Rare
|
|
- +31.5 - 45.0% Fire Resistance
- +31.5 - 45.0% Lightning Resistance
- +31.5 - 45.0% Cold Resistance
- +31.5 - 45.0% Poison Resistance
- +31.5 - 45.0% Shadow Resistance
Helms, Chest Armor, Pants, Shields, and Amulets.
|
All Classes
|
Natural Schemes Legendary
|
|
- +537 - 840 Thorns
- +13.0 - 17.5% Crowd Control Duration
- +8.0 - 12.5% Barrier Generation
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
|
All Classes
|
Natural Schemes Rare
|
|
- +265 - 414 Thorns
- +10.5 - 15.0% Crowd Control Duration
- +8.0 - 10.0% Barrier Generation
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
|
All Classes
|
Natural Schemes Magic
|
|
- +99 - 155 Thorns
- +8.0 - 12.5% Crowd Control Duration
- +5.5 - 7.5% Barrier Generation
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
|
All Classes
|
Worldly Endurance Legendary
|
|
- +353 - 504 Maximum Life
- +10.5 - 15.0% Total Armor
- 5.0 - 7.0% Dodge Chance
Helms, Chest Armor, Pants, Shields, and Amulets.
|
All Classes
|
Worldly Endurance Rare
|
|
- +174 - 249 Maximum Life
- +8.0 - 12.5% Total Armor
- 4.0 - 6.0% Dodge Chance
Helms, Chest Armor, Pants, Shields, and Amulets.
|
All Classes
|
Worldly Endurance Magic
|
|
- +65 - 93 Maximum Life
- +8.0 - 10.0% Total Armor
- 3.0 - 5.0% Dodge Chance
Helms, Chest Armor, Pants, Shields, and Amulets.
|
All Classes
|
Worldly Fortune Legendary
|
|
- Lucky Hit: Up to a +21.0 - 30.0% Chance to Slow for 2 Seconds
- Lucky Hit: Up to a +13.5 - 22.5% Chance to Immobilize for 2 Seconds
- Lucky Hit: Up to a +13.0 - 17.5% Chance to Stun for 2 Seconds
- Lucky Hit: Up to a +13.0 - 17.5% Chance to Freeze for 2 Seconds
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
|
All Classes
|
Worldly Fortune Rare
|
|
- Lucky Hit: Up to a +18.5 - 27.5% Chance to Slow for 2 Seconds
- Lucky Hit: Up to a +15.5 - 20.0% Chance to Immobilize for 2 Seconds
- Lucky Hit: Up to a +10.5 - 15.0% Chance to Stun for 2 Seconds
- Lucky Hit: Up to a +10.5 - 15.0% Chance to Freeze for 2 Seconds
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
|
All Classes
|
Worldly Fortune Magic
|
|
- Lucky Hit: Up to a +16.0 - 25.0% Chance to Slow for 2 Seconds
- Lucky Hit: Up to a +13.0 - 17.5% Chance to Immobilize for 2 Seconds
- Lucky Hit: Up to a +8.0 - 12.5% Chance to Stun for 2 Seconds
- Lucky Hit: Up to a +8.0 - 12.5% Chance to Freeze for 2 Seconds
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets.
|
All Classes
|
Worldly Stability Legendary
|
|
- 8.0 - 12.5% Resource Generation
- 8.0 - 10.0% Resource Cost Reduction
- Lucky Hit: Up to a 5% Chance to Restore +10.5 - 15.0% Primary Resource
Rings and Amulets.
|
All Classes
|
Worldly Stability Rare
|
|
- 8.0 - 10.0% Resource Generation
- 7.0 - 9.0% Resource Cost Reduction
- Lucky Hit: Up to a 5% Chance to Restore +8.0 - 12.5% Primary Resource
Rings and Amulets.
|
All Classes
|
Worldly Stability Magic
|
|
- 6.0 - 8.0% Resource Generation
- 6.0 - 8.0% Resource Cost Reduction
- Lucky Hit: Up to a 5% Chance to Restore +8.0 - 10.0% Primary Resource
Rings and Amulets.
|
All Classes
|
|