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Defensive Manuals

From Diablo 4 Wiki

The Defensive Manuals are pages of themed recipes of affixes that can be applied to Legendary and Rare items at the Blacksmith. They randomly drop in World Tiers 1 to 4 and are stored in your bag until you click to learn them at which point they will be stored in your Codex of Power.

Barbarian Protection
Rare
Defensive
  • +1 to Imposing Presence
  • +1 to Martial Vigor
  • +1 to Guttural Yell
  • +1 to Defensive Stance
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Recovery
Legendary
Defensive
  • +41.5 - 55.0% Chance for Lunging Strike Projectiles to Cast Twice
  • +1 - 2 to Raid Leader
  • +1 - 2 to Invigorating Fury
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Recovery
Rare
Defensive
  • +36.5 - 50.0% Chance for Lunging Strike Projectiles to Cast Twice
  • +1 to Raid Leader
  • +1 to Invigorating Fury
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Strategy
Legendary
Defensive
  • 10.5 - 15.0% Ground Stomp Cooldown Reduction
  • 8.0 - 10.0% Iron Skin Cooldown Reduction
  • 6.0 - 8.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Strategy
Rare
Defensive
  • 13.0 - 17.5% Ground Stomp Cooldown Reduction
  • 7.0 - 9.0% Iron Skin Cooldown Reduction
  • 5.0 - 7.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Barbarian Strategy
Magic
Defensive
  • 15.5 - 20.0% Ground Stomp Cooldown Reduction
  • 6.0 - 8.0% Iron Skin Cooldown Reduction
  • 4.0 - 6.0% Challenging Shout Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Barbarian
Blood Endurance
Legendary
Defensive
  • +52.0 - 70.0% Chance for Hemorrhage to Form Blood Orbs
  • +21.0 - 30.0% Blood Orb Healing
  • +10.5 - 15.0% Blood Mist Duration
  • 6.0 - 8.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Blood Endurance
Rare
Defensive
  • +46.5 - 60.0% Chance for Hemorrhage to Form Blood Orbs
  • +18.5 - 27.5% Blood Orb Healing
  • +8.0 - 12.5% Blood Mist Duration
  • 5.0 - 7.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Blood Endurance
Magic
Defensive
  • +36.5 - 50.0% Chance for Hemorrhage to Form Blood Orbs
  • +16.0 - 25.0% Blood Orb Healing
  • +8.0 - 10.0% Blood Mist Duration
  • 4.0 - 6.0% Blood Mist Cooldown Reduction
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Frost Cage
Legendary
Defensive
  • 15.5 - 20.0% Frost Nova Cooldown Reduction
  • +21.0 - 30.0% Chill Slow Potency
  • +1 - 2 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Frost Cage
Rare
Defensive
  • 13.0 - 17.5% Frost Nova Cooldown Reduction
  • +18.5 - 27.5% Chill Slow Potency
  • +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Frost Cage
Magic
Defensive
  • 10.5 - 15.0% Frost Nova Cooldown Reduction
  • +16.0 - 25.0% Chill Slow Potency
  • +1 to Cold Front
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Nature Magic Wall
Legendary
Defensive
  • 15.5 - 20.0% Cyclone Armor Cooldown Reduction
  • 8.0 - 10.0% Earthen Bulwark Cooldown Reduction
  • +31.5 - 45.0% Cyclone Armor Size
  • +15.5 - 20.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Nature Magic Wall
Rare
Defensive
  • 13.0 - 17.5% Cyclone Armor Cooldown Reduction
  • 7.0 - 9.0% Earthen Bulwark Cooldown Reduction
  • +29.0 - 42.5% Cyclone Armor Size
  • +13.0 - 17.5% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Nature Magic Wall
Magic
  • 10.5 - 15.0% Cyclone Armor Cooldown Reduction
  • 6.0 - 8.0% Earthen Bulwark Cooldown Reduction
  • +26.5 - 40.0% Cyclone Armor Size
  • +10.5 - 15.0% Earthen Bulwark Duration
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Profane Cage
Legendary
Defensive
  • +26.5 - 40.0% Blight Effect
  • +29.0 - 42.5% Corpse Tendrils Duration
  • +1 - 2 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Profane Cage
Rare
Defensive
  • +26.0 - 35.0% Blight Effect
  • +26.5 - 40.0% Corpse Tendrils Duration
  • +1 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Profane Cage
Magic
Defensive
  • +21.0 - 30.0% Blight Effect
  • +28.5 - 37.5% Corpse Tendrils Duration
  • +1 to Crippling Darkness
Helms, Chest Armor, Pants, Shields, and Amulets.
Necromancer
Pyromancy Endurance
Legendary
Defensive
  • Lucky Hit: Up to a 5% Chance to Heal +873 - 1,175 Life
  • +10.5 - 15.0% Flame Shield Duration
  • +1 - 2 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Pyromancy Endurance
Rare
Defensive
  • Lucky Hit: Up to a 5% Chance to Heal +431 - 580 Life
  • +8.0 - 12.5% Flame Shield Duration
  • +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Pyromancy Endurance
Magic
Defensive
  • Lucky Hit: Up to a 5% Chance to Heal +161 - 217 Life
  • +8.0 - 10.0% Flame Shield Duration
  • +1 to Warmth
Helms, Chest Armor, Pants, Shields, and Amulets.
Sorcerer
Rogue Cloaking
Legendary
Defensive
  • 8.0 - 10.0% Concealment Cooldown Reduction
  • +15.5 - 20.0% Concealment Duration
  • +1 - 2 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Cloaking
Rare
Defensive
  • 7.0 - 9.0% Concealment Cooldown Reduction
  • +13.0 - 17.5% Concealment Duration
  • +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Cloaking
Magic
Defensive
  • 6.0 - 8.0% Concealment Cooldown Reduction
  • +10.5 - 15.0% Concealment Duration
  • +1 to Agile
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Recovery
Legendary
Defensive
  • +23.5 - 32.5% Chance for Flurry Projectiles to Cast Twice
  • +1 - 2 to Siphoning Strikes
  • +1 - 2 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Rogue Recovery
Rare
Defensive
  • +21.0 - 30.0% Chance for Flurry Projectiles to Cast Twice
  • +1 to Siphoning Strikes
  • +1 to Mending Obscurity
Helms, Chest Armor, Pants, Shields, and Amulets.
Rogue
Shapeshifting Endurance
Legendary
Defensive
  • 8.0 - 10.0% Blood Howl Cooldown Reduction
  • 6.0 - 8.0% Debilitating Roar Cooldown Reduction
  • +10.5 - 15.0% Debilitating Roar Duration
  • +1 - 2 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Shapeshifting Endurance
Rare
Defensive
  • 7.0 - 9.0% Blood Howl Cooldown Reduction
  • 5.0 - 7.0% Debilitating Roar Cooldown Reduction
  • +8.0 - 12.5% Debilitating Roar Duration
  • +1 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid
Shapeshifting Endurance
Magic
Defensive
  • 6.0 - 8.0% Blood Howl Cooldown Reduction
  • 4.0 - 6.0% Debilitating Roar Cooldown Reduction
  • +8.0 - 10.0% Debilitating Roar Duration
  • +1 to Nature's Resolve
Helms, Chest Armor, Pants, Shields, and Amulets.
Druid