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Rogue Key Passives Skills

From Diablo 4 Wiki

These are the Rogue Key Passives Skills and they include skills of different damage types which are typical throughout the Rogue Skill Trees. For a full guide on each skill click its name.


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Close Quarters Combat

Damaging a Close enemy with Marksman or Cutthroat Skills each grant a 15%[+] Attack Speed bonus for 8 seconds.
While both Attack Speed bonuses are active, you deal increased damage equal to 10%[x] of your Damage vs Crowd Controlled bonus.
Current Damage Increase: 0%[x]

Damage: Physical Damage
Tags: Marksman, Cutthroat|}

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Exposure

Reduce the active Cooldowns of your Trap Skills by 20%
Drop a cluster of exploding Stun (CC) Grenades that deal 40% total Physical damage and Stun (CC) enemies for 1.00 seconds

Damage: Physical Damage
Tags: Trap, Grenade|}

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Momentum

Cutthroat Skills grant a stack of Momentum for 8 seconds if they either:
Hit a Stunned (CC), Dazed, or Frozen (CC) enemy
Hit any enemy from behind
While at 3 stacks of Momentum you gain:
20% increased Damage Reduction
30%[x] increased Energy Regeneration
15%[+] increased Movement Speed

Damage: Physical Damage
Tags: Cutthroat|}

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Precision

When you cast a Marksman Skill, you gain a stack of Precision. You gain an additional stack if that Skill Critically Strikes, once per cast.
When you reach 4 stacks of Precision, your next Marksman Ultimate or Core is a guaranteed Critical Strike and deals 50%[x] increased Critical Strike Damage, consuming all stacks of Precision. This damage is further increased by 15%[x] of your Critical Strike Damage bonus.
Current Bonus: 57.5%[x]

Damage: Physical Damage
Tags: Marksman|}

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Victimize

Victimize's damage is increased by 120%[x] of your Vulnerable Damage Bonus.
Current Damage Increase: 24%[x]

Damage: Physical Damage
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