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Weapon Manuals

From Diablo 4 Wiki

The Weapon Manuals are pages of themed recipes of affixes that can be applied to Legendary and Rare items at the Blacksmith. They randomly drop in World Tiers 1 to 4 and are stored in your bag until you click to learn them at which point they will be stored in your Codex of Power.

Basic Augments - Rogue
Legendary
Weapon
  • +23.5 - 32.5% Chance for Puncture Projectiles to Cast Twice
  • +23.5 - 32.5% Chance for Heartseeker Projectiles to Cast Twice
  • +23.5 - 32.5% Chance for Forceful Arrow Projectiles to Cast Twice
  • +29.0 - 42.5% Invigorating Strike Duration
  • +29.0 - 42.5% Heartseeker Duration
Weapons.
Rogue
Basic Augments - Rogue
Rare
Weapon
  • +21.0 - 30.0% Chance for Puncture Projectiles to Cast Twice
  • +21.0 - 30.0% Chance for Heartseeker Projectiles to Cast Twice
  • +21.0 - 30.0% Chance for Forceful Arrow Projectiles to Cast Twice
  • +26.5 - 40.0% Invigorating Strike Duration
  • +26.5 - 40.0% Heartseeker Duration
Weapons.
Rogue
Basic Augments - Rogue
Magic
Weapon
  • +18.5 - 27.5% Chance for Puncture Projectiles to Cast Twice
  • +18.5 - 27.5% Chance for Heartseeker Projectiles to Cast Twice
  • +18.5 - 27.5% Chance for Forceful Arrow Projectiles to Cast Twice
  • +28.5 - 37.5% Invigorating Strike Duration
  • +28.5 - 37.5% Heartseeker Duration
Weapons.
Rogue
Berserking Augments
Legendary
Weapon
  • +13.5 - 22.5% Double Swing Size
  • +13.5 - 22.5% Whirlwind Size
  • +29.0 - 42.5% Frenzy Duration
  • +31.5 - 45.0% Berserking Duration
Weapons.
Barbarian
Berserking Augments
Rare
Weapon
  • +15.5 - 20.0% Double Swing Size
  • +15.5 - 20.0% Whirlwind Size
  • +26.5 - 40.0% Frenzy Duration
  • +26.5 - 40.0% Berserking Duration
Weapons.
Barbarian
Berserking Augments
Magic
Weapon
  • +13.0 - 17.5% Double Swing Size
  • +13.0 - 17.5% Whirlwind Size
  • +28.5 - 37.5% Frenzy Duration
  • +26.0 - 35.0% Berserking Duration
Weapons.
Barbarian
Bleed Augments
Legendary
Weapon
  • +13.5 - 22.5% Rend Size
  • +21.0 - 30.0% Rupture Size
  • +26.0 - 35.0% Flay Duration
  • +1 - 2 to Pressure Point
  • +1 - 2 to Expose Vulnerability
Weapons.
Barbarian
Bleed Augments
Rare
Weapon
  • +15.5 - 20.0% Rend Size
  • +18.5 - 27.5% Rupture Size
  • +23.5 - 32.5% Flay Duration
  • +1 to Pressure Point
  • +1 to Expose Vulnerability
Weapons.
Barbarian
Bleed Augments
Magic
Weapon
  • +13.0 - 17.5% Rend Size
  • +16.0 - 25.0% Rupture Size
  • +21.0 - 30.0% Flay Duration
  • +1 to Pressure Point
  • +1 to Expose Vulnerability
Weapons.
Barbarian
Blood Augments
Rare
Weapon
  • +26.0 - 35.0% Hemorrhage Size
  • +15.5 - 20.0% Blood Surge Size
  • +26.5 - 40.0% Blood Lance Duration
Weapons.
Necromancer
Blood Augments
Legendary
Weapon
  • +28.5 - 37.5% Hemorrhage Size
  • +13.5 - 22.5% Blood Surge Size
  • +29.0 - 42.5% Blood Lance Duration
Weapons.
Necromancer
Blood Augments
Magic
Weapon
  • +23.5 - 32.5% Hemorrhage Size
  • +13.0 - 17.5% Blood Surge Size
  • +28.5 - 37.5% Blood Lance Duration
Weapons.
Necromancer
Bone Augments
Legendary
Weapon
  • +23.5 - 32.5% Chance for Bone Splinters Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Bone Spear Projectiles to Cast Twice
  • +26.0 - 35.0% Bone Spirit Size
  • +16.0 - 25.0% Bone Storm Duration
Weapons.
Necromancer
Bone Augments
Rare
Weapon
  • +21.0 - 30.0% Chance for Bone Splinters Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Bone Spear Projectiles to Cast Twice
  • +23.5 - 32.5% Bone Spirit Size
  • +13.5 - 22.5% Bone Storm Duration
Weapons.
Necromancer
Bone Augments
Magic
Weapon
  • +18.5 - 27.5% Chance for Bone Splinters Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Bone Spear Projectiles to Cast Twice
  • +21.0 - 30.0% Bone Spirit Size
  • +15.5 - 20.0% Bone Storm Duration
Weapons.
Necromancer
Core Augments - Rogue
Legendary
Weapon
  • +21.0 - 30.0% Twisting Blades Effect
  • +13.0 - 17.5% Chance for Barrage Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Rapid Fire Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Penetrating Shot Projectiles to Cast Twice
  • +13.5 - 22.5% Flurry Size
Weapons.
Rogue
Core Augments - Rogue
Rare
Weapon
  • +16.0 - 25.0% Twisting Blades Effect
  • +10.5 - 15.0% Chance for Barrage Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Rapid Fire Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Penetrating Shot Projectiles to Cast Twice
  • +15.5 - 20.0% Flurry Size
Weapons.
Rogue
Core Augments - Rogue
Magic
Weapon
  • +15.5 - 20.0% Twisting Blades Effect
  • +8.0 - 10.0% Chance for Barrage Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Rapid Fire Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Penetrating Shot Projectiles to Cast Twice
  • +13.0 - 17.5% Flurry Size
Weapons.
Rogue
Earth Augments
Legendary
Weapon
  • +23.5 - 32.5% Chance for Earth Spike Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Landslide Projectiles to Cast Twice
  • +13.5 - 22.5% Chance for Boulder Projectiles to Cast Twice
  • +36.5 - 50.0% Petrify Duration
Weapons.
Druid
Earth Augments
Rare
Weapon
  • +21.0 - 30.0% Chance for Earth Spike Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Landslide Projectiles to Cast Twice
  • +15.5 - 20.0% Chance for Boulder Projectiles to Cast Twice
  • +31.5 - 45.0% Petrify Duration
Weapons.
Druid
Earth Augments
Magic
Weapon
  • +18.5 - 27.5% Chance for Earth Spike Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Landslide Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Boulder Projectiles to Cast Twice
  • +26.5 - 40.0% Petrify Duration
Weapons.
Druid
Frost Augments
Legendary
Weapon
  • +23.5 - 32.5% Chance for Frost Bolt Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Frozen Orb Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Ice Shards Projectiles to Cast Twice
  • +18.5 - 27.5% Blizzard Size
Weapons.
Sorcerer
Frost Augments
Magic
Weapon
  • +18.5 - 27.5% Chance for Frost Bolt Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Frozen Orb Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Ice Shards Projectiles to Cast Twice
  • +13.5 - 22.5% Blizzard Size
Weapons.
Sorcerer
Frost Augments
Rare
Weapon
  • +21.0 - 30.0% Chance for Frost Bolt Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Frozen Orb Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Ice Shards Projectiles to Cast Twice
  • +16.0 - 25.0% Blizzard Size
Weapons.
Sorcerer
Furious Augments
Legendary
Weapon
  • Bash Cleaves for +82.5 - 105.0% Damage
  • +13.5 - 22.5% Hammer of the Ancients Size
  • +13.5 - 22.5% Upheaval Size
  • +251.0 - 350.0% Kick Effect
Weapons.
Barbarian
Furious Augments
Rare
Weapon
  • Bash Cleaves for +72.5 - 95.0% Damage
  • +15.5 - 20.0% Hammer of the Ancients Size
  • +15.5 - 20.0% Upheaval Size
  • +235.0 - 325.0% Kick Effect
Weapons.
Barbarian
Furious Augments
Magic
Weapon
  • Bash Cleaves for +62.5 - 85.0% Damage
  • +13.0 - 17.5% Hammer of the Ancients Size
  • +13.0 - 17.5% Upheaval Size
  • +219.0 - 300.0% Kick Effect
Weapons.
Barbarian
Pyromancy Augments
Legendary
Weapon
  • +23.5 - 32.5% Chance for Fire Bolt Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Fireball Projectiles to Cast Twice
  • +13.5 - 22.5% Incinerate Size
  • +13.5 - 22.5% Meteor Size
  • +18.5 - 27.5% Firewall Size
Weapons.
Sorcerer
Pyromancy Augments
Magic
Weapon
  • +18.5 - 27.5% Chance for Fire Bolt Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Fireball Projectiles to Cast Twice
  • +13.0 - 17.5% Incinerate Size
  • +13.0 - 17.5% Meteor Size
  • +13.5 - 22.5% Firewall Size
Weapons.
Sorcerer
Pyromancy Augments
Rare
Weapon
  • +21.0 - 30.0% Chance for Fire Bolt Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Fireball Projectiles to Cast Twice
  • +15.5 - 20.0% Incinerate Size
  • +15.5 - 20.0% Meteor Size
  • +16.0 - 25.0% Firewall Size
Weapons.
Sorcerer
Sandstorm Augments
Legendary
Weapon
  • +82.5 - 105.0% Dust Devil Damage
  • +13.5 - 22.5% Chance for Dust Devil Projectiles to Cast Twice
  • +21.0 - 30.0% Dust Devil Size
Weapons.
Barbarian
Sandstorm Augments
Rare
Weapon
  • +72.5 - 95.0% Dust Devil Damage
  • +15.5 - 20.0% Chance for Dust Devil Projectiles to Cast Twice
  • +18.5 - 27.5% Dust Devil Size
Weapons.
Barbarian
Sandstorm Augments
Magic
Weapon
  • +62.5 - 85.0% Dust Devil Damage
  • +13.0 - 17.5% Chance for Dust Devil Projectiles to Cast Twice
  • +16.0 - 25.0% Dust Devil Size
Weapons.
Barbarian
Shadow Augments - Decay
Legendary
Weapon
  • +28.5 - 37.5% Decompose Size
  • +13.0 - 17.5% Chance for Blight Projectiles to Cast Twice
  • +13.5 - 22.5% Blight Size
Weapons.
Necromancer
Shadow Augments - Decay
Rare
Weapon
  • +26.0 - 35.0% Decompose Size
  • +10.5 - 15.0% Chance for Blight Projectiles to Cast Twice
  • +15.5 - 20.0% Blight Size
Weapons.
Necromancer
Shadow Augments - Decay
Magic
Weapon
  • +23.5 - 32.5% Decompose Size
  • +8.0 - 10.0% Chance for Blight Projectiles to Cast Twice
  • +13.0 - 17.5% Blight Size
Weapons.
Necromancer
Shadow Augments - Execution
Legendary
Weapon
  • +13.0 - 17.5% Chance for Sever Projectiles to Cast Twice
  • +13.5 - 22.5% Sever Size
  • +29.0 - 42.5% Reap Duration
Weapons.
Necromancer
Shadow Augments - Execution
Rare
Weapon
  • +10.5 - 15.0% Chance for Sever Projectiles to Cast Twice
  • +15.5 - 20.0% Sever Size
  • +26.5 - 40.0% Reap Duration
Weapons.
Necromancer
Shadow Augments - Execution
Magic
Weapon
  • +8.0 - 10.0% Chance for Sever Projectiles to Cast Twice
  • +13.0 - 17.5% Sever Size
  • +28.5 - 37.5% Reap Duration
Weapons.
Necromancer
Shock Augments
Legendary
Weapon
  • +23.5 - 32.5% Chance for Spark Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Chain Lightning Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Charged Bolts Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Ball Lightning Projectiles to Cast Twice
  • +36.5 - 50.0% Teleport Size
Weapons.
Sorcerer
Shock Augments
Magic
Weapon
  • +18.5 - 27.5% Chance for Spark Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Chain Lightning Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Charged Bolts Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Ball Lightning Projectiles to Cast Twice
  • +26.5 - 40.0% Teleport Size
Weapons.
Sorcerer
Shock Augments
Rare
Weapon
  • +21.0 - 30.0% Chance for Spark Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Chain Lightning Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Charged Bolts Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Ball Lightning Projectiles to Cast Twice
  • +31.5 - 45.0% Teleport Size
Weapons.
Sorcerer
Storm Augments
Legendary
Weapon
  • +23.5 - 32.5% Chance for Wind Shear Projectiles to Cast Twice
  • +13.0 - 17.5% Chance for Tornado Projectiles to Cast Twice
  • +31.5 - 45.0% Hurricane Size
  • +29.0 - 42.5% Lightning Storm Duration
  • +29.0 - 42.5% Hurricane Duration
Weapons.
Druid
Storm Augments
Rare
Weapon
  • +21.0 - 30.0% Chance for Wind Shear Projectiles to Cast Twice
  • +10.5 - 15.0% Chance for Tornado Projectiles to Cast Twice
  • +29.0 - 42.5% Hurricane Size
  • +26.5 - 40.0% Lightning Storm Duration
  • +26.5 - 40.0% Hurricane Duration
Weapons.
Druid
Storm Augments
Magic
Weapon
  • +18.5 - 27.5% Chance for Wind Shear Projectiles to Cast Twice
  • +8.0 - 10.0% Chance for Tornado Projectiles to Cast Twice
  • +26.5 - 40.0% Hurricane Size
  • +28.5 - 37.5% Lightning Storm Duration
  • +28.5 - 37.5% Hurricane Duration
Weapons.
Druid
Summoning Augments
Legendary
Weapon
  • +9.0 - 11.0% Minion Attack Speed
  • +13.5 - 22.5% Chance for Projectiles to Cast Twice
  • +31.5 - 45.0% Skeleton Priest Effect Duration
Weapons.
Necromancer
Summoning Augments
Rare
Weapon
  • +8.0 - 10.0% Minion Attack Speed
  • +15.5 - 20.0% Chance for Projectiles to Cast Twice
  • +29.0 - 42.5% Skeleton Priest Effect Duration
Weapons.
Necromancer
Summoning Augments
Magic
Weapon
  • +7.0 - 9.0% Minion Attack Speed
  • +13.0 - 17.5% Chance for Projectiles to Cast Twice
  • +26.5 - 40.0% Skeleton Priest Effect Duration
Weapons.
Necromancer
Trap Augments
Legendary
Weapon
  • Traps Arm 0.4 - 0.6 Seconds Faster
  • +31.5 - 45.0% Caltrops Size
  • +31.5 - 45.0% Caltrops Duration
  • +29.0 - 42.5% Poison Trap Duration
Weapons.
Rogue
Trap Augments
Rare
Weapon
  • Traps Arm 0.3 - 0.5 Seconds Faster
  • +29.0 - 42.5% Caltrops Size
  • +29.0 - 42.5% Caltrops Duration
  • +26.5 - 40.0% Poison Trap Duration
Weapons.
Rogue
Trap Augments
Magic
Weapon
  • Traps Arm 0.2 - 0.4 Seconds Faster
  • +26.5 - 40.0% Caltrops Size
  • +26.5 - 40.0% Caltrops Duration
  • +28.5 - 37.5% Poison Trap Duration
Weapons.
Rogue
Wasteland Augments
Legendary
Weapon
  • +26.5 - 40.0% Ground Stomp Size
  • +31.5 - 45.0% Leap Size
  • +21.0 - 30.0% Earthquake Size
  • +23.5 - 32.5% Earthquake Duration
Weapons.
Barbarian
Wasteland Augments
Rare
Weapon
  • +28.5 - 37.5% Ground Stomp Size
  • +29.0 - 42.5% Leap Size
  • +18.5 - 27.5% Earthquake Size
  • +21.0 - 30.0% Earthquake Duration
Weapons.
Barbarian
Wasteland Augments
Magic
Weapon
  • +26.0 - 35.0% Ground Stomp Size
  • +26.5 - 40.0% Leap Size
  • +16.0 - 25.0% Earthquake Size
  • +18.5 - 27.5% Earthquake Duration
Weapons.
Barbarian
Werebear Augments
Legendary
Weapon
  • +28.5 - 37.5% Maul Size
  • +13.5 - 22.5% Pulverize Size
  • +16.0 - 25.0% Grizzly Rage Duration
Weapons.
Druid
Werebear Augments
Rare
Weapon
  • +26.0 - 35.0% Maul Size
  • +15.5 - 20.0% Pulverize Size
  • +13.5 - 22.5% Grizzly Rage Duration
Weapons.
Druid
Werebear Augments
Magic
Weapon
  • +23.5 - 32.5% Maul Size
  • +13.0 - 17.5% Pulverize Size
  • +15.5 - 20.0% Grizzly Rage Duration
Weapons.
Druid
Werewolf Augments
Legendary
Weapon
  • +4.0 - 6.0% Shred Critical Strike Chance
  • +29.0 - 42.5% Rabies Duration
  • +13.0 - 17.5% Lacerate Duration
Weapons.
Druid
Werewolf Augments
Rare
Weapon
  • +3.0 - 5.0% Shred Critical Strike Chance
  • +26.5 - 40.0% Rabies Duration
  • +10.5 - 15.0% Lacerate Duration
Weapons.
Druid
Werewolf Augments
Magic
Weapon
  • +2.5 - 4.0% Shred Critical Strike Chance
  • +28.5 - 37.5% Rabies Duration
  • +8.0 - 12.5% Lacerate Duration
Weapons.
Druid