I have experienced this before as well couple of times. I just wrote it off as the planets aligning that the game's "RNG" overflowed with massive amount of .Farming cow king today and a weird thing happened:
2 different base items with exactly the same stats...did we know that this is possible?
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Oh boy that's a beauty!! I will have to step back into my time machine soon!@ziambe I briefly poked my nose into the 2024 goals thread and behold, the first response has 1.00 near the top and so I clicked on it. And you want a fancy ring. I'm tagging you to let you know such rings do in fact exist! (Attached) (I'm taking this opportunity to show off. And also to give yo hope )
Infinite mf works to force sets or better at two rituals iirc, and in 1.06 it will force rares. I'm currently somewhere in 280ish range for my unidentified rare rings project (goal of 522).
I haven't tried this myself, but I've been told on discord (and it's also in some versions patch notes, I think 1.10?) about full set bonuses remaining after death. Using this, you can die over and over with milabrega set on to achieve level 99 holy shock (and level 99 every skill, given +2 paladin skills per death). Again I haven't tested it. The way the person said it indicates it might be a pvp only thing (die in pvp, skills work at pvm), but it could be me misunderstanding. Anyway, if it does work either way, then level 99 prayer should make farming rituals trivial, and then level 99 holy shock to go full clear all the open zones in the game for your boot hunting. It's an idea at least, and may be worth looking into.
A lot of the essential info for 1.00 is buried in the archived 1.00 news, info, gossip thread. Worth a read if you commit to 1.00!Started 1.00 recently, but what's the deal with sets? Could not find the info anywhere, are there no partial set bonuses? Found sigon's gloves and boots but didn't get anything extra. I guess they really are useless according to one of the time travel guides. I was lucky enough to find some nice rare pikes from normal cow king at least!
Thanks that's really cool! It's funny to see it named Chaos Sanctuary, realizing there was no arreat summit in the game yet lol. But yeah that is a useful resource.the official strategy guide on archive dot orb is also very useful, but be sure to check the date that specific pages were archived, as it may not be completely accurate info for 1.00
the original lurker lounge forum also exists on waybackmachine. unsure how useful it is because you would have to sift through a LOT of stuff. although i have not checked how many threads actually got archived. this site was still still live until a few years ago. i should have archived it all myself. alas.
I tested this yesterday first with level 102 holy shock. It was extremely weak still and so i tried level 200 holy shock. Also worthless, both swinging damage and pulse. Same is true for holy fire.Using this, you can die over and over with milabrega set on to achieve level 99 holy shock (and level 99 every skill, given +2 paladin skills per death). Again I haven't tested it.
Hmmm ok. It seems that 2 rituals in 1.00 do not have the same effect as you describe in 1.06.I do two rituals in 1.06 for forced rares. Run back and forth in place until they start. Then I clear only arcane sanctuary and high council looking for rare rings. I just mentioned the set skill stacking because I hadn't heard about it before and thought it might be interesting. Whirlwind barbarian kills plenty quick in those narrow spaces, so taking the time to die 50 times before starting ritual is already not worth it for effectiveness, only for novelty imo.