Incense are a great way to boost stats and increase the rate at which you earn experience points.
You need to collect Crafting Materials out in the world from bushes and slaying monsters. You take these materials to the Alchemist who can craft them into usable herbs and then into Incense. These processes will also cost you gold.
- Can have 1 Incense from each of the 3 Types active at the same time
- They last 20 minutes and persist through death
- They affect you and nearby players (grouped or ungrouped)
- Buffs stack with any Elixir you have active and Incense burned by other nearby players (grouped or ungrouped)
- The 5% Experience buff from your incense does not stack with the Experience buff from another incense burnt by yourself or other players. The 5% Experience buff from any Elixir you have active will stack with a 5% Experience buff from a single Incense.
- They can be traded with other players
- Full list of Incense
Name | Type | Req | Description | Cost |
---|---|---|---|---|
Soothing Spices | 2 | 75 | Increases Resistance to All Elements by + 10%, Maximum Resistance to All Elements by + 1%, and Armor by + 150 for all nearby players and increases Experience by 5%. Lasts 20 minutes. | 85 Bundled Herbs 8 Angelbreath 7 Veiled Crystal 85 Diamond Fragment 85 Skull Fragment 4,500 Gold |
Changes to Soothing Spices
Patch 1.4.0, May 14, 2024
- Herbs Lifesbane, Fiend Rose and body part Paletongue removed and replaced with Bundled Herbs, Diamond and Skull Fragments.
- Angelbreath increased from 5 to 8.
- Veiled Crystal reduced from 20 to 7.
- Cost reduced from 5,000 to 4,500 Gold.