Quests-a5-q6-boss-colenzo.jpg (800 × 600 pixels, file size: 72 KB, MIME type: image/jpeg)
The first of the five Super Uniques boss packs Baal spawns. They start off easy, with Fallen Shamen and no Fallen. These behave like all Fallen Shaman packs, do, the boss can resurrect his dead minions, so try to destroy their corpses or else you'll have to kill the boss to stop the others from coming back again and again.
This screenshot is from normal difficulty. All five packs of Baal's minions are much like the Seal bosses in Act Four. There is the one boss monster and his minions each time, and the boss gets some preset properties that he always has on normal, and then adds one random property on Nightmare, and two on Hell along with at least one immunity. Colenzo is always Fire Immune. The mobs all appear in about the same place, just slightly to the right of where Colenzo is standing here, so you can stack up Firewalls or Blizzard or Guardians or stick your minions right there as they are about to appear.
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current | 13:05, 29 February 2008 | 800 × 600 (72 KB) | Flux (talk | contribs) | The first of the five Super Uniques boss packs Baal spawns. They start off easy, with Fallen Shamen and no Fallen. These behave like all Fallen Shaman packs, do, the boss can resurrect his dead minions, so try to destroy their corpses or else you'll have |
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